Primalism

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Revision as of 17:07, 2 June 2020 by 24.91.171.178 (talk) (Added "Idelopithicus" pun.)
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Template:CharacterTemplate:T/piece

Template:Character Template:Character Primalismball, also known as Feralism or Animalism, is an Off-Compass Libertarian Unity ideology that essentially believes in the devolution of Humanity into a more animalistic state. Primalism is so against the human experiment that any sign of evolutionary development past base survive-or-die animal instinct is considered evil and must be punished. This is naturally opposed the the idea of society, so primalism is most likely anarchist as well.

Primalism could be considered the off-compass extreme form of Anarcho-Primitivismball, except taken even further to disassemble society down to primal instincts. Primalism is the ancestor of all ideologies, through his son Tribalismball.

Features

Because of its backwards evolutionary development, Primalism cannot speak and can only make vague snuffling sounds that might be translated into readable words. Because of this, Primalismball is often used to represent the idea of non-human animals in Polcompball, as it is the ideology most animals follow. A lot of animals will have different versions of Primalism depending on their behaviors, such as a cat being Ego-Primalism.

Primalism's eyes are green as they possess reptilian night vision, and because they are generally feral.

How to Draw

  • Draw a ball
  • Fill it with dark, but not pure, black (#141414)
  • Draw three downward arrows, the top and bottom in green (#177b1a) and the middle one in white.
  • Draw two somewhat small eyes, and colour them in feral green (#68e06b)

And you're done!

Relationships

Friends:

Frenemies:

Enemies: