Tribalism: Difference between revisions

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[[Category:Primitivist]]
[[Category:Primitivist]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Pre-Enlightenment Ideologies]]

Revision as of 15:46, 29 July 2020

Tribalism is a unique ideologyball. He is a non-quadrant since he hates everything that other balls propose on running society. He is the second oldest ideologyball ever (Primalism being the first), being born before time even started being recorded. His main belief is that everyone should live in tribes and be hunter-gatherers. He was the controller of the overton window for much of early history, due to him being to only ball alive. At this point he barely survives in pockets of uncontacted tribes, specifically he hides on North Sentinel Island and violently attacks outsiders.

As an ideology he simply opposes "regular" civilization in favor of the organization of society into tribes, not necessarily opposed to technology like Anarcho-Primitivism.

Personality

Tribalism is portrayed as a typical hunter-gatherer and/or caveman stereotype.

How to Draw

  1. Draw a ball with eyes.
  2. Fill it Dark purple.
  3. Draw a white fish with its head pointing towards the top left of the ball.
  4. Draw a spear behind the fish pointing towards the top right of the ball so the two cross each other perpendicularly.
  5. (Optional) Draw some Hunter-Gatherer equipment.
  6. And you're finished!

Relationships

Positive:

Neutral:

  • Anarchism - Also no like state-man, but she dislike tribe.

Negative: