Anarcho-Frontierism

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Fictional Ideology
"The party would like to remind you this ideology has never existed" - Ingsoc
This article is about a fictional ideology and has no foundation in real life political movements.

Anarcho-Frontierism (Anfront) is an anarchist, transhumanist, economically center, culturally centrist ideology, inhabiting the bottom of the Political Compass. He believes that "true anarchist societies can only exist on the frontiers of... civilization" and so advocates for transhumanism to expand the frontier into space. His social system includes a largely limited state or the abolishment of the state altogether. His economic system is heavily based on his father; Mutualism. Anarcho-Frontierism isn't hostile to market systems and seeks to create a system that combines their best aspects. His cultural ideals include protection of gun ownership, legalization of recreational drugs, sexual freedom, often touched upon in comics. Anfront finds preserving culture necessary for social cohesion, especially when it comes to art, language and history. Despite being related to Transhumanism, Anarcho-Frontierism supports only augmentation and enhancement of the human body without changing the human nature itself.

"Things look genuinely optimistic for the future of space exploration and human expansion into the solar system. The reason for hopefulness doesn’t lie with the state[.]"

Stylistic Notes

Anfront often speaks English with a mix of Russian, Spanish, Chinese, or other languages; and uses inverted question marks and exclamation points, American cowboy slang (pardner, y'all, yeehaw, goner) and some Australian words (g'day, jackaroo). He's always seen in his cowboy hat, ushanka, sombrero, Canadian Beaver Fut Hat, Hetman's Headpiece or other type of headwear popular on the frontier depending on the location, and climate. At times (Especially when he represents An-Front with tribal characteristics or is with his tribal allies) he may be seen with some cyber-tribal regalia, or with war-paint You can make a special version of Anarcho-Frontierism with a specific country's characteristics by adding this country's headwear and popular weapons/tools (e.g. an AK-47 and a Ushanka for Russia, a Mondragón rifle and a Sombrero for Mexico, a Heatman's Headpice and wooden mace for Ukraine, etc). Anfront often has a gun (which can be any "classic", non-tacticool weapon, mostly from the USA and Russia. AK-47, Browning A-5, Colt SAA or Mondragón Rifle are all good examples) or a bow (Mongolian or Native American style), a machete, a bottle of strong alcohol, a weed joint or a musical instrument (mostly guitars and banjos). He also often has a red cyborg eye. Soft-spoken, calm and polite when at peace. Goes full-on yeehaw mode when provoked. Can be flirty, especially with other lib ideologies. Always tries to reconcile all libertarian/anarchist ideologies to work together. Relationship wise, He is typically a lone-wolf and a vagabond but sometimes forms small unions or parties with ideologically like-minded allies. While he is distant from most people, he is closest with   Indigenous Anarchism which they have a long and complex history together in the frontier, both as best friends and at times great rivals. Often times he may have to go on great adventures to defend himself against   Neo-Tribals and   Cyber-Techno-Hordes as well as to protect the frontier from   Imperialist and Colonial   powers who want to take it and implement a state for themselves.

Variants

   Earth-Centric Anarcho-Frontierism

Earth-Centric Anarcho-Frontierism is a somewhat broad variant of Anarcho-Frontierism that either believes civilization didn't take over the Earth yet, and there are still places where you can practice anarchism on the frontier, that civilization HAS taken over but can be reversed to a frontier-state, or some combination of the two. Those who insist frontiers still exist on Earth commonly point to less developed areas in   Africa,   Asia, etc.

How to Draw

 
Flag of Anarcho-Frontierism

Drawing Anfront is fairly simple:

  1. Draw a ball.
  2. Draw a line in a lighter shade of black diagonally through the ball.
  3. Fill the space below the line the same color of the line and the space above the line tan.
  4. Use white to draw a railroad spike straight up and down, a lever-action rifle aiming towards the top right, and a tomahawk with the head on the top left. You can change the rifle and the tomahawk to the weapons popular on your particular frontier to create a special regional version (e.g. an AK-47 and a Mongolian bow for Siberia).
  5. Add a cowboy hat with the outline in deep brown and filled in with a lighter shade.
  6. Optionally, add a guitar or banjo in peace or a gun (made of wood, ivory, and metal, usually of American or Russian production) in battle.
  7. Add the eyes (left eye, i.e., on your right, optionally red), and you're done!
Color Name HEX RGB
Black #141414 20, 20, 20
Tan #D2B48C 210, 180, 140
White #FFFFFF 255, 255, 255
Deep brown #312421 49, 36, 33
Lighter brown #463631 70, 54, 49
Red #FF0000 255, 0, 0

Relations

Partners

Somewhat Yeehaw

Statist Urbanites

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